What would you do if you could change anything about the project?:
If I could change anything about the 'capturing risk project' then I would most probably go for a task that is much easier, like making a short film about something rather than drawing out each frame to my animation, so that I could make it to the best quality. With the animation which I did with Liam, it was very difficult and challenging, and we didn't have enough time to add any music, so if I could change anything about the project then I would make my animation less complicated. I would also change my planning up to the animation and make it more clear what I was going to do each day leading up to actually doing the final piece, because in my planning I feel that I didn't really have much idea about what I was going to do on any particular day. Another thing which I would do would be to concentrate more on my work and work faster.
Looking back, how would you improve what you did?:
To improve my work, looking back I would most definitely do more research and more planning, becuase doing both this would make my work much easier when starting it. I would also improve what I did by adding humorus music which I didn't have time to do, and I would make sure that both me and Liam had our own set things to do, rather than just taking it in turns to do things, I think it would have been much simpler if we both did seperate tasks, so that when it came to editing we would put our pieces together. Obviously we would have a plan, so that we wouldn't be drawing random things and puting them together to see what we would come up with, as that wouldn't work.
How do you feel you have done in this project?:
I feel that me and Liam have achieved more than what we expected to achieve in the last few days, and I am very happy with what we have done. Although we have no music in our animation, I think that the viewers watching it will still find it humorus without any sound. Eventhough we both found our animation difficult to do because we had to edit separate frames into other frames and edit the lighting around the characters, I think that overall we have done a very good job out of it.
Thursday, 17 December 2009
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